Too Long!

It’s been too long, but things have been hectic to say the least. New job, twitch streaming, and game programming takes a lot of time. Somehow, someway, Omegabox is still being worked out and soon will have a release date! So, be sure to stay tuned for that update. Anyway, check out my Twitch channel @ for some gameplay coverage on games that I am interested in. See ya next time!

A Whole Year!

Hey cyberspace. It’s me again, your friendly unknown programmer of the fallout wastes. It’s the holidays, so I want to wish everyone good times being together and hopefully no one talks about politics because no one got time for that. Anyway, I moved to a new host and it took a while to get stuff back and running due to time and unforeseen events. Basically, I’m back, so expect to see more stuff on here as time goes on. I just got a PocketCHIP this year and I plan on making some games for it. I can’t more than that now though or “they” will get me. “They” being the aliens that are invisible to everyone, except for Al Gore because he sees all. Bad jokes aside, it’s time to close this post and with it, a friendly reminder that no joke is a bad joke unless a programmer made it. Ba-Da Toosh. Till next time, stay fluent in seven programming languages!


Welcome to my site! Since this is the first blog post, let me introduce you to my programming samples which you can find on the menu to the right. In it, you can find a working sound system for Flash, a Sudoku solver, and a Fox and Hounds AI sample program. Later on, I’ll be posting useful information, such as how to build a simple game in a certain engine, show how to make an RPG system, or anything else that I might consider to be useful for you to read. So, until then, enjoy the site and I hope you find it useful. 🙂