OmegaBox and my other Projects

Wow, it has been a long time since I posted here. Either case, my other company that I work for, Delinquent Games, is hard at work on two game titles. The first one is called “Revolution Earth.” This going to be an RPG cyberpunk game where your choices will have a lasting effect on the environment. There is some awesome concept art on our site that has been created by our artists for the game. The second title is going to be “Z Adventure.” This is going to be a mobile game in the genre of a shooter/chaser game, which is a rare genre. I mainly work as the lead programmer for this project. At this time, we’re planning on Q2 2015 release and currently the progress is going well on it. So, be sure to keep an eye out for that game when it comes out. So, any bugs you find in the release version, you can blame them on me. 😛

That’s not the only news I have though — OmegaBox will soon be released in it’s first beta stage. OmegaBox is one of the first 64-bit music players written in .NET (it might even be the first). Since this is a beta version, expect it to be rough around the edges and I can’t be responsible if it blows up your PC or causes it burn in flames (but it shouldn’t 🙂 ). Since it uses NAudio as it’s audio library, it will have all of the features of that library eventually. At the moment, it can output via WASAPI, WaveOut, or Directsound and it can play AAC, MP3, WMA, and WAVE files. To play AAC files, you will need at least a Windows 7 PC due to the fact that NAudio uses the Media Foundation API and Windows 7 added support for AAC to this API. The release should happen within the next month if everything goes well. So, stay tuned for that.

That should cover everything. So, until next time, stay sharp and game on!

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